Game Prototyping Hand-ins 5. Loops

Our fifth assignment was about analyzing the loops of a game, and show how they work together to create a whole. We chose the very popular Ubisoft game ‘Hungry Shark World’.

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Well, here we go. Previously I only had my projects in a PDF, with pictures, descriptions, links to videos and demos etc., but it is apparently a requirement of my school, that I hand in my prototyping assignments via an online portfolio. It’s a great idea, and it will be useful when applying for jobs, […]

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